Format
How It Works
Two-man teams. You and your partner against two opponents. Each player plays their own ball — team takes the better net score per hole.
Three points up for grabs. Front nine. Back nine. Full eighteen. Win the segment, take the point. Tie it, you split.
Each player carries a hand of moves — attack and defense. One use each. Declare before the shot. No take-backs.
1
Front Nine
Holes 1–9
1
Back Nine
Holes 10–18
1
Overall
Holes 1–18
Tie on any point = split. Max 3 points per match. Min 0.
The Draft
Two captains draft the full field before tournament day.
Players are tiered by handicap. Draft is snake format within each tier. Captains alternate picks.
Teams are two players — both always on the same captain's side. Matchups are bracket-style within tiers.
You will know your opponent before you arrive.
Handicaps
Each player plays at 70% of their full handicap index.
Strokes are applied to individual scores by hole rating. Team takes the better net score per hole.
No GHIN? You'll be placed by estimated skill. Strokes assigned accordingly.
Moves
Each player carries their own move cards. One use per move, per round.
Foursomes are two teams of two. You can use any move against either player on the opposing team in your group.
Declare before the shot. No take-backs.
ATK
Attack Moves
Attack
Bad Juju
Opponent must putt one-handed.
Attack
Blind Tee Technique
Opponent tees off blindfolded for one shot.
Attack
Forward Stance
Move yourself forward one tee box.
Attack
The Long Walk
Move opponents back one tee box.
Attack
Tiger Style
Opponent hits one chip shot from their knees, left-handed.
ATK
5
DEF
4
DEF
Defense Moves
Defense
Second Wind
Replay any shot immediately after impact.
Defense
Gallery Favor
Free lost-ball relief.
Defense
Bunker Amnesty
One free hand toss from a bunker.
Defense
Steady Ground
Improve one lie anywhere on the course.
Read Before You Play
House Rules
- 01 Two-man net better ball match play. No handicap for handicap — reduced percentage applies.
- 02 Front nine = 1 point. Back nine = 1 point. Overall match = 1 point. Three points total per match.
- 03 Each player receives one use of each move. Declare before the shot.
- 04 A player using a defense move cannot simultaneously be targeted by an attack move.
- 05 Breakfast ball allowed on Hole 1 only.
- 06 Play it down.
- 07 You do not have to use all your moves.
Sign Up
Registration
Opens
June 28, 2026
Check back soon.
"Choose carefully."
The Iron Putter Tournament · Sacred Nonsense